In the beginning….

Welcome to Fashion Fox Paws. This is designed to be a Second Life fashion blog, BY furries for furries, and/or anyone interested in a different veiw of fashion.

So, let’s talk tail.  I’ve come to the conclusion that each Fur AV designer uses a different tail attatchment point. The only logical solution out there for us girls, (or kilt and skirt wearing boys) to (if the avatar peice allows copy) make 3 different tails that attatch to the three attatchment points that make sense for our tails. With this in mind though, I’ll be sure to tell you what points the skirt prims attatch to each time reveiw a skirt, or belt, so you dont run out and buy something, then realize your tail is missing in the middle of The Ark.

If anyone out there wants to be featured or reviewed, drop me a line in game (Evangeline Schism) and we’ll work it out.

Much more to come!

3 Comments

  1. Laynie Link said,

    March 11, 2008 at 9:43 am

    Welcome to blogging!! *smiles*

  2. Victor said,

    March 11, 2008 at 9:50 am

    Multiple copies of the tail is a spiffy idea, except there’s one problem with it. Wagging. If your tail has a wag script, and you attach a skirt to it, when your tail wags your skirt is going to be flying around right through your waist.
    Unfortunatly, the only fix I see for this, is the Lindens adding a Stomach2 and Pelvis 2, or SOMETHING. Two stationary points below the waist is not enough!

  3. Priest said,

    March 15, 2008 at 1:20 am

    Agreement. There is an attachment point on every body portion, and that is a touch unwieldy. between tails, bits, belts, and bobs, the pelvis is vastly underequipped, and who uses the shoulder attachment points anyway?


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